Info
Maximus XV Abraham Strong - Space Mercenary
created by Rebelmind is a sci-fi RPG/action title presented
in astounding real-time 3D graphics. The story puts you on a
massive space ship, the Maximus XV, full of convicted prisoners,
that's got trapped inside a cosmic anomaly known as a Black
Nebula.
Abraham Strong in Action!
Playing
the role of a tough unjustly imprisoned marine, Abraham Strong,
you will be involved in a titanic struggle to reach an emergency
transport module, hacking and slashing your way through hordes
of alien creatures that have invaded your ship. You are the
ship's only chance of survival!

"You
lot are beginning to wind me up!" - Abraham
Strong
About
Maximus XV
Abraham Strong - Space Mercenary
Abraham Strong -- An ex-officer of the
Space Marines, convicted to a life sentence on the Misty Planet
for insubordination. Strong, proud and maybe a little too hot-tempered.
Became famous after a daring capture of a pirate ship in a port
of Mars. He walked on board armed with nothing but a machete.
Killed 30 pirates and rescued 150 hostages!
SCI-FI
-- Forget knights and wizards - Maximus XV will introduce you
to a world of high technology. Dark and moody locations, biospheres
with artificial ecosystems, futuristic weapons, androids, space
ships and nebulas. Everything soaked in an atmospheric industrial
ambient music.
ACTION
-- Maximus XV is not for the faint-hearted. Constant streams
of ugly monsters guarantee non-stop hacking, slashing and shooting.
Fights are exciting, weapons are lethal and special effects
are extra-cool!

"Do
you want some?"
- Abraham Strong
Features:
- 45 levels in 5 different scenarios - Earth-like environments,
futuristic interiors, post-catastrophic locations, deserts and
frozen lands
- 40 alien creatures from 3 different breeds
- few dozens of weapons and hi-tech items
- diverse paths of character development - smash your way through
problems, become quick and elusive or gain advantage with sophisticated
technology
- amazing real-time 3D graphics and spectacular special effects
- atmospheric industrial ambient music
To save
the ship you'll have to make your way through 15 biospheres
full of enemy creatures. There's no need to kid yourself - it's
going to be a hard time...
"Take
that, sunshine!"
- Abraham Strong
GAMEPLAY
The gameplay is the essence of the action-RPG genre - a whole
lot of fighting with various types of weapon while the hero
develops his skills, manages his equipment and trades items.
At the same time an intriguing plot will unravel.
Everything takes place in real-time, the user interface is clear
- the whole game can be handled by just using the mouse, but
for your convenience most functions are also accessible through
keyboard shortcuts.
FIGHTING
Fighting is based on the strong RPG principles - but there is
no need to know the details to be able to play - the Player
sees the hero shooting or striking using some kind of weapon
and whether he hits or not. By using the Characteristics and
Equipment Windows it is quite easy to see how the RPG elements
influence the outcome.
"I've
been expecting you!"
- Abraham Strong
DEVELOPMENT
During the fight, Abraham's experience levels will increase
and he will gain development points, which can be used by you
to increase his abilities (strength, dexterity, knowledge, endurance).
- Strength - helps Abraham during hand-to-hand fighting
- Dexterity - helps Abraham with ranged weapons
- Knowledge - enables Abraham use the Hi-Tech Items
- Endurance - helps Abraham survive
USING THE ITEMS
Abraham can use many different items during the game. As well
as a whole variety of weapons there are all sorts of things
including protective armour, biochips that increase his skills,
first-aid kits and other hi-tech items.
HI-TECH ITEMS
The game world contains advanced technology such as teleports,
holographs, shields and energy guns. However, in order to take
advantage of these items, Abraham has to possess the Knowledge
to use them.
ENERGY
MANAGEMENT, TRADE
An essential resource is the amount of energy Abraham has to
power his advanced technology. The energy is also used as currency
on the ship when purchasing/selling items. Energy is obtained
by collecting energy cells from around the ship and from dead
aliens. It's your choice whether you decide to save the cells
to purchase improved equipment or to use it for powering your
guns or energy shields.

MISSIONS
As the story unfolds Abraham is set new missions which will
help unravel how Maximus XV got into such a deadly situation.

"Good
Night Space Scum!"
- Abraham Strong
STORYLINE
Monstrous overpopulation of Earth has forced its government
to undertake drastic measures - mass migration to distant planets.
Since there was no chance of getting people to volunteer to
migrate to distant colonies (life out there was too primitive
compared to Earth), a new, restrictive law was established to
force people off the planet. You could get a life sentence outside
of the solar system even for speeding!
Prisoners were transported in special ships that usually consisted
of one small steering unit and a dozen or more huge biospheres.
The biospheres were like whole autonomous planets, each one
had its own land, atmosphere and even artificial sun. "Earth
in a box!" This enabled the biospheres to be dropped on
virtually any planet and provide an initial home for the settlers
until they managed to bring the new environment under their
control.
Maximus XV was one of these transport ships. Prisoners, locked
inside biospheres, had no idea of where they were going to end
up. They were given a few basic tools that could be of use when
colonising a new land. No one suspected that they'd be better
off with weapons...
The ship was on course and was supposed to have an uneventful
flight. The pilots did not expect to come across the most dangerous
of space predators a Black Nebula - this gravitational anomaly
sucks in everything that gets near. The Maximus XV was soon
trapped.
Humans were not the only race trapped by the anomaly. Craft
loaded with many unknown species had been trapped there for
years but they had learned how to survive - by feeding on newcomers!
They quickly invaded Maximus XV, savagely taking over each biosphere.
People, shocked, rarely put up any resistance and the invaders
were merciless.
The last biosphere was different. With makeshift weapons prisoners
managed to fight off the attack, but they were still under siege,
surrounded by countless enemies. The only way to get out of
this alive is to get to the emergency capsule and use its powerful
engines to break free from the Black Nebula. Unfortunately the
only path to the capsule is through all of the biospheres, now
colonised by alien creatures. Only one person can do that. The
best of the best - Abraham Strong.

"I'm
going to enjoy this!"
- Abraham Strong
Game
Requirements
Minimum:
Celeron 1 GHz
Windows 98SE/ME/2000/XP
DirectX 7.0 compatible 3D accelerator with at least 32MB of
video RAM (GeForce class)
256 MB RAM
500 MB free hard disc space
CD-ROM 4x
Recommended:
Pentium III
1.4 GHz
Windows 98SE/ME/2000/XP
DirectX 7.0 compatible 3D accelerator with at least 32MB of
video RAM (GeForce2 class)
256 MB RAM
500 MB free hard disc space
CD-ROM 4x
Price:
£29.99