Space
Rangers 2 - The Background (Page
2 of 5)
The main events of this second part of Space Rangers
unfold 200 years after the end of the Klissan War - in 3300.
Humankind is maintaining diplomatic relations with four other
developed civilizations in the Galaxy: the Maloqs, the Pelengs,
the Faeyans, and the Gaalians.
This
time a new and an even more dangerous force is threatening the
Galaxy. A new extremely hazardous cyber-life form appears on
one of the planets that used to be under Klissan control - powerful
combat robots, who are not only capable of carrying out orders
given to them but also have an intellect of their own! Controlled
by their own programs these battle machines have entered space
spreading fear and terror across all inhabited worlds. Thanks
to the humans these robots became known as the Dominators.

The
civilized world is forced to confront the oppression of the
three Dominator types: the Blazeroids, the Kelleroids and the
Terronoids. To the advantage of the Coalition Forces these three
branches of machine evolution are at war with each other!
The
concept of freedom of choice, which was a characteristic feature
of the first release of Space Rangers, was not only kept in
Space Rangers 2 but has been taken much further. The game does
not limit you to certain scenarios, but rather gives you the
possibility to influence its course. The game world (that has
become much larger compared to the first game) is living and
constantly developing according to its own laws: systems are
being conquered and liberated, pirates are looting civil ships,
governments are being overthrown on different planets, and scientists
are making new discoveries.
In
"Space Rangers 2" the player also has the chance to prove his
superiority not only in space, but on the planet surface as
well. Planetary battles are 3-D real-time strategy. Using the
fire-power of the combat robots, the player will have to stand
up to the Dominators - the intelligent war machines that know
no mercy.
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